Exact Answer: 21 hours
Bioshock is a first-person shooter game developed in 2007 by 2K Boston along with 2K Australia. The game was published by 2K Games.
The concept of the game was developed by Irrational’s creative lead and Ken Levine, among others. Bioshock is considered to be a spiritual successor to the System Shock series.
Bioshock features the element of role-playing hence giving gamers various approaches when it comes to engaging the enemies.
This game is said to borrow concepts from the Resident Evil series. In this article, we shall go through how long to beat BioShock and why.
How long to beat BioShock?
Bioshock is a shooter, unlike any other, you have ever played. However, this game features a short main story. You are guaranteed a minimum of 12 hours of gameplay to conquer the game’s main story.
When playing the main story along with sidequest, you are assured a minimum of 21 hours and 30 minutes of gameplay upon 100% completion.
If you love playing games that feature the main story with short gameplay, then this will be a perfect game for you. Bioshock features an exciting story that you would fall in love with quickly.
Why does it take a short time to conquer BioShock?
Conquering this game will highly depend on your gameplay. When going through the main story, you will conquer BioShock within a short period with a minimum gameplay of 12 hours.
However, when playing through the main story along with all the sidequests, you are guaranteed a minimum of 21 hours and 30 minutes gameplay upon 100% completion.
You should, however, keep in mind that BioShock is designed for individuals who love playing games with a short main story.
Things you should know about BioShock
Bioshock was originally not set under the sea
The underwater city of BioShock, known as Rapture, is an iconic videogame location. However, the initial plans of the video game did not include Rapture.
The early demo of the game, it was set within the confines of play station that is ravaged by monsters that have undergone mutation. Before this, the game was based on Tropical Island that was populated by Nazis.
The Little Sisters were not always the Little Sisters
One of BioShock’s most enduring elements is the little sisters. However, initially, the little sisters did not take the form of an oddly spooky little girl.
Furthermore, they were referred to as gatherers and were always presented as something similar to seas slug. The issue, however, was that the players never had empathy for the slugs; therefore, they had to be changed.
To unlock hard mode, you have to input a code Konami
When you enter the code Konami on BioShock, you will be able to unlock the 1999 game mode whenever you like. The 1999 mode refers to Irrational Games’ 1999.
The system shock 2 was a game that offered an extremely challenging experience than the BioShock infinite.
Conclusion
Just like most games, your gameplay will determine how long it will take you to conquer BioShock. For the maximum pleasure of playing BioShock, you should consider playing the main story along with all the available sidequests.
The history behind the game’s development is very interesting.
I didn’t know much about it, now I appreciate the game even more.
Absolutely fascinating, it provides insights into the game’s evolution.
The game’s concept resemblant to the Resident Evil series raises my interest.
Absolutely, it shows how game developers can build on pre-existing concepts.
It’s interesting how games can draw inspiration from each other and succeed.
The fact that your gameplay determines how long it takes to conquer Bioshock adds a layer of excitement.
It makes the game experience more personalized and engaging.
Absolutely, it’s a unique way to approach game length and engagement.
I’m not a fan of short games, I prefer something with a lengthier gameplay.
I understand where you’re coming from, but some people prefer shorter games with an exciting story.
Agreed, games with short main stories can still offer a great experience.
Unlocking hard mode with the Konami code is intriguing.
Indeed, it adds a fun and challenging aspect to the game.
The information about the game’s original settings was surprising.
Absolutely, it’s interesting to see what could have been and what became the final product.
Absolutely, it provides an intriguing look into the game’s early stages of development.
Thank you for sharing, the post was quite informative and engaging.
The 1999 mode seems like a great throwback to Irrational Games’ earlier experience.
Absolutely, it’s an interesting nod to the past achievements of the developers.
I find it refreshing to see this kind of callback to earlier games in the industry.
This game seems like something I would enjoy playing, given the short main story.
Absolutely agree! The short main story is a great selling point for me.
The transformation of the little sisters from sea slugs is quite intriguing.
Agreed, the game’s initial ideas provide a unique perspective on its development.